active-state.html
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<!doctype html>
<!--
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<html>
<head>
<title>active-state</title>
<script src="../../webcomponentsjs/webcomponents-lite.js"></script>
<script src="../../web-component-tester/browser.js"></script>
<script src="../../iron-test-helpers/mock-interactions.js"></script>
<link rel="import" href="test-elements.html">
<link rel="import" href="../../paper-input/paper-input.html">
</head>
<body>
<test-fixture id="TrivialActiveState">
<template>
<test-button></test-button>
</template>
</test-fixture>
<test-fixture id="ToggleActiveState">
<template>
<test-button toggles></test-button>
</template>
</test-fixture>
<test-fixture id="ButtonWithNativeInput">
<template>
<test-light-dom><input id="input"></test-light-dom>
</template>
</test-fixture>
<test-fixture id="ButtonWithPaperInput">
<template>
<test-light-dom><paper-input id="input"></paper-input></test-light-dom>
</template>
</test-fixture>
<script>
suite('active-state', function() {
var activeTarget;
setup(function() {
activeTarget = fixture('TrivialActiveState');
});
suite('active state with toggles attribute', function() {
setup(function() {
activeTarget = fixture('ToggleActiveState');
});
suite('when down', function() {
test('is pressed', function() {
MockInteractions.down(activeTarget);
expect(activeTarget.hasAttribute('pressed')).to.be.eql(true);
});
});
suite('when clicked', function() {
test('is activated', function(done) {
MockInteractions.downAndUp(activeTarget, function() {
try {
expect(activeTarget.hasAttribute('active')).to.be.eql(true);
expect(activeTarget.hasAttribute('aria-pressed')).to.be.eql(true);
expect(activeTarget.getAttribute('aria-pressed')).to.be.eql('true');
done();
} catch (e) {
done(e);
}
});
});
test('is deactivated by a subsequent click', function(done) {
MockInteractions.downAndUp(activeTarget, function() {
MockInteractions.downAndUp(activeTarget, function() {
try {
expect(activeTarget.hasAttribute('active')).to.be.eql(false);
expect(activeTarget.hasAttribute('aria-pressed')).to.be.eql(true);
expect(activeTarget.getAttribute('aria-pressed')).to.be.eql('false');
done();
} catch (e) {
done(e);
}
});
});
});
test('the correct aria attribute is set', function(done) {
activeTarget.ariaActiveAttribute = 'aria-checked';
MockInteractions.downAndUp(activeTarget, function() {
try {
expect(activeTarget.hasAttribute('active')).to.be.eql(true);
expect(activeTarget.hasAttribute('aria-checked')).to.be.eql(true);
expect(activeTarget.getAttribute('aria-checked')).to.be.eql('true');
done();
} catch (e) {
done(e);
}
});
});
test('the aria attribute is updated correctly', function(done) {
activeTarget.ariaActiveAttribute = 'aria-checked';
MockInteractions.downAndUp(activeTarget, function() {
try {
expect(activeTarget.hasAttribute('active')).to.be.eql(true);
expect(activeTarget.hasAttribute('aria-checked')).to.be.eql(true);
expect(activeTarget.getAttribute('aria-checked')).to.be.eql('true');
activeTarget.ariaActiveAttribute = 'aria-pressed';
expect(activeTarget.hasAttribute('aria-checked')).to.be.eql(false);
expect(activeTarget.hasAttribute('aria-pressed')).to.be.eql(true);
expect(activeTarget.getAttribute('aria-pressed')).to.be.eql('true');
done();
} catch (e) {
done(e);
}
});
});
});
});
suite('without toggles attribute', function() {
suite('when mouse is down', function() {
test('does not get an active attribute', function() {
expect(activeTarget.hasAttribute('active')).to.be.eql(false);
MockInteractions.down(activeTarget);
expect(activeTarget.hasAttribute('active')).to.be.eql(false);
});
});
suite('when mouse is up', function() {
test('does not get an active attribute', function() {
MockInteractions.down(activeTarget);
expect(activeTarget.hasAttribute('active')).to.be.eql(false);
MockInteractions.up(activeTarget);
expect(activeTarget.hasAttribute('active')).to.be.eql(false);
});
});
});
suite('when space is pressed', function() {
test('triggers a click event', function(done) {
activeTarget.addEventListener('click', function() {
done();
});
MockInteractions.pressSpace(activeTarget);
});
test('only triggers click after the key is released', function(done) {
var keyupTriggered = false;
activeTarget.addEventListener('keyup', function() {
keyupTriggered = true;
});
activeTarget.addEventListener('click', function() {
try {
expect(keyupTriggered).to.be.eql(true);
done();
} catch (e) {
done(e);
}
});
MockInteractions.pressSpace(activeTarget);
});
});
suite('when enter is pressed', function() {
test('triggers a click event', function(done) {
activeTarget.addEventListener('click', function() {
done();
});
MockInteractions.pressEnter(activeTarget);
});
test('only triggers click before the key is released', function(done) {
var keyupTriggered = false;
activeTarget.addEventListener('keyup', function() {
keyupTriggered = true;
});
activeTarget.addEventListener('click', function() {
try {
expect(keyupTriggered).to.be.eql(false);
done();
} catch (e) {
done(e);
}
});
MockInteractions.pressEnter(activeTarget);
});
});
suite('nested native input inside button', function() {
test('space in light child input does not trigger a button click event', function(done) {
var item = fixture('ButtonWithNativeInput');
var input = item.querySelector('#input');
var itemClickHandler = sinon.spy();
item.addEventListener('click', itemClickHandler);
input.focus();
MockInteractions.pressSpace(input);
Polymer.Base.async(function(){
expect(itemClickHandler.callCount).to.be.equal(0);
done();
}, 1);
});
test('space in button triggers a button click event', function(done) {
var item = fixture('ButtonWithNativeInput');
var input = item.querySelector('#input');
var itemClickHandler = sinon.spy();
item.addEventListener('click', itemClickHandler);
MockInteractions.pressSpace(item);
Polymer.Base.async(function(){
// You need two ticks, one for the MockInteractions event, and one
// for the button event.
Polymer.Base.async(function(){
expect(itemClickHandler.callCount).to.be.equal(1);
done();
}, 1);
}, 1);
});
});
suite('nested paper-input inside button', function() {
test('space in light child input does not trigger a button click event', function(done) {
var item = fixture('ButtonWithPaperInput');
var input = item.querySelector('#input');
var itemClickHandler = sinon.spy();
item.addEventListener('click', itemClickHandler);
input.focus();
MockInteractions.pressSpace(input);
Polymer.Base.async(function(){
expect(itemClickHandler.callCount).to.be.equal(0);
done();
}, 1);
});
test('space in button triggers a button click event', function(done) {
var item = fixture('ButtonWithPaperInput');
var input = item.querySelector('#input');
var itemClickHandler = sinon.spy();
item.addEventListener('click', itemClickHandler);
MockInteractions.pressSpace(item);
Polymer.Base.async(function(){
// You need two ticks, one for the MockInteractions event, and one
// for the button event.
Polymer.Base.async(function(){
expect(itemClickHandler.callCount).to.be.equal(1);
done();
}, 1);
}, 1);
});
});
});
</script>
</body>
</html>