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bower_components/iron-behaviors/test/active-state.html 9.51 KB
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  <!doctype html>
  <!--
  Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
  This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
  The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
  The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
  Code distributed by Google as part of the polymer project is also
  subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
  -->
  <html>
  <head>
    <title>active-state</title>
  
    <script src="../../webcomponentsjs/webcomponents-lite.js"></script>
    <script src="../../web-component-tester/browser.js"></script>
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    <script src="../../iron-test-helpers/mock-interactions.js"></script>
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    <link rel="import" href="test-elements.html">
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    <link rel="import" href="../../paper-input/paper-input.html">
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  </head>
  <body>
    <test-fixture id="TrivialActiveState">
      <template>
        <test-button></test-button>
      </template>
    </test-fixture>
  
    <test-fixture id="ToggleActiveState">
      <template>
        <test-button toggles></test-button>
      </template>
    </test-fixture>
  
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    <test-fixture id="ButtonWithNativeInput">
      <template>
        <test-light-dom><input id="input"></test-light-dom>
      </template>
    </test-fixture>
  
    <test-fixture id="ButtonWithPaperInput">
      <template>
        <test-light-dom><paper-input id="input"></paper-input></test-light-dom>
      </template>
    </test-fixture>
  
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    <script>
      suite('active-state', function() {
        var activeTarget;
  
        setup(function() {
          activeTarget = fixture('TrivialActiveState');
        });
  
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        suite('active state with toggles attribute', function() {
          setup(function() {
            activeTarget = fixture('ToggleActiveState');
          });
  
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          suite('when down', function() {
            test('is pressed', function() {
              MockInteractions.down(activeTarget);
              expect(activeTarget.hasAttribute('pressed')).to.be.eql(true);
            });
          });
  
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          suite('when clicked', function() {
            test('is activated', function(done) {
              MockInteractions.downAndUp(activeTarget, function() {
                try {
                  expect(activeTarget.hasAttribute('active')).to.be.eql(true);
                  expect(activeTarget.hasAttribute('aria-pressed')).to.be.eql(true);
                  expect(activeTarget.getAttribute('aria-pressed')).to.be.eql('true');
                  done();
                } catch (e) {
                  done(e);
                }
              });
            });
  
            test('is deactivated by a subsequent click', function(done) {
              MockInteractions.downAndUp(activeTarget, function() {
                MockInteractions.downAndUp(activeTarget, function() {
                  try {
                    expect(activeTarget.hasAttribute('active')).to.be.eql(false);
                    expect(activeTarget.hasAttribute('aria-pressed')).to.be.eql(true);
                    expect(activeTarget.getAttribute('aria-pressed')).to.be.eql('false');
                    done();
                  } catch (e) {
                    done(e);
                  }
                });
              });
            });
  
            test('the correct aria attribute is set', function(done) {
              activeTarget.ariaActiveAttribute = 'aria-checked';
              MockInteractions.downAndUp(activeTarget, function() {
                try {
                  expect(activeTarget.hasAttribute('active')).to.be.eql(true);
                  expect(activeTarget.hasAttribute('aria-checked')).to.be.eql(true);
                  expect(activeTarget.getAttribute('aria-checked')).to.be.eql('true');
                  done();
                } catch (e) {
                  done(e);
                }
              });
            });
  
            test('the aria attribute is updated correctly', function(done) {
              activeTarget.ariaActiveAttribute = 'aria-checked';
              MockInteractions.downAndUp(activeTarget, function() {
                try {
                  expect(activeTarget.hasAttribute('active')).to.be.eql(true);
                  expect(activeTarget.hasAttribute('aria-checked')).to.be.eql(true);
                  expect(activeTarget.getAttribute('aria-checked')).to.be.eql('true');
  
                  activeTarget.ariaActiveAttribute = 'aria-pressed';
                  expect(activeTarget.hasAttribute('aria-checked')).to.be.eql(false);
                  expect(activeTarget.hasAttribute('aria-pressed')).to.be.eql(true);
                  expect(activeTarget.getAttribute('aria-pressed')).to.be.eql('true');
                  done();
                } catch (e) {
                  done(e);
                }
              });
            });
          });
        });
  
        suite('without toggles attribute', function() {
          suite('when mouse is down', function() {
            test('does not get an active attribute', function() {
              expect(activeTarget.hasAttribute('active')).to.be.eql(false);
              MockInteractions.down(activeTarget);
              expect(activeTarget.hasAttribute('active')).to.be.eql(false);
            });
          });
  
          suite('when mouse is up', function() {
            test('does not get an active attribute', function() {
              MockInteractions.down(activeTarget);
              expect(activeTarget.hasAttribute('active')).to.be.eql(false);
              MockInteractions.up(activeTarget);
              expect(activeTarget.hasAttribute('active')).to.be.eql(false);
            });
          });
        });
  
        suite('when space is pressed', function() {
          test('triggers a click event', function(done) {
            activeTarget.addEventListener('click', function() {
              done();
            });
            MockInteractions.pressSpace(activeTarget);
          });
  
          test('only triggers click after the key is released', function(done) {
            var keyupTriggered = false;
  
            activeTarget.addEventListener('keyup', function() {
              keyupTriggered = true;
            });
  
            activeTarget.addEventListener('click', function() {
              try {
                expect(keyupTriggered).to.be.eql(true);
                done();
              } catch (e) {
                done(e);
              }
            });
  
            MockInteractions.pressSpace(activeTarget);
          });
        });
  
        suite('when enter is pressed', function() {
          test('triggers a click event', function(done) {
            activeTarget.addEventListener('click', function() {
              done();
            });
  
            MockInteractions.pressEnter(activeTarget);
          });
  
          test('only triggers click before the key is released', function(done) {
            var keyupTriggered = false;
  
            activeTarget.addEventListener('keyup', function() {
              keyupTriggered = true;
            });
  
            activeTarget.addEventListener('click', function() {
              try {
                expect(keyupTriggered).to.be.eql(false);
                done();
              } catch (e) {
                done(e);
              }
            });
  
            MockInteractions.pressEnter(activeTarget);
          });
        });
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        suite('nested native input inside button', function() {
          test('space in light child input does not trigger a button click event', function(done) {
            var item = fixture('ButtonWithNativeInput');
            var input = item.querySelector('#input');
  
            var itemClickHandler = sinon.spy();
            item.addEventListener('click', itemClickHandler);
  
            input.focus();
            MockInteractions.pressSpace(input);
            Polymer.Base.async(function(){
              expect(itemClickHandler.callCount).to.be.equal(0);
              done();
            }, 1);
          });
  
          test('space in button triggers a button click event', function(done) {
            var item = fixture('ButtonWithNativeInput');
            var input = item.querySelector('#input');
  
            var itemClickHandler = sinon.spy();
            item.addEventListener('click', itemClickHandler);
  
            MockInteractions.pressSpace(item);
  
            Polymer.Base.async(function(){
              // You need two ticks, one for the MockInteractions event, and one
              // for the button event.
              Polymer.Base.async(function(){
                expect(itemClickHandler.callCount).to.be.equal(1);
                done();
              }, 1);
            }, 1);
          });
        });
  
        suite('nested paper-input inside button', function() {
          test('space in light child input does not trigger a button click event', function(done) {
            var item = fixture('ButtonWithPaperInput');
            var input = item.querySelector('#input');
  
            var itemClickHandler = sinon.spy();
            item.addEventListener('click', itemClickHandler);
  
            input.focus();
            MockInteractions.pressSpace(input);
            Polymer.Base.async(function(){
              expect(itemClickHandler.callCount).to.be.equal(0);
              done();
            }, 1);
          });
  
          test('space in button triggers a button click event', function(done) {
            var item = fixture('ButtonWithPaperInput');
            var input = item.querySelector('#input');
  
            var itemClickHandler = sinon.spy();
            item.addEventListener('click', itemClickHandler);
  
            MockInteractions.pressSpace(item);
            Polymer.Base.async(function(){
              // You need two ticks, one for the MockInteractions event, and one
              // for the button event.
              Polymer.Base.async(function(){
                expect(itemClickHandler.callCount).to.be.equal(1);
                done();
              }, 1);
            }, 1);
          });
        });
  
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      });
    </script>
  </body>
  </html>