iron-localstorage.html
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<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<link rel="import" href="../polymer/polymer.html">
<!--
Element access to Web Storage API (window.localStorage).
Keeps `value` property in sync with localStorage.
Value is saved as json by default.
### Usage:
`ls-sample` will automatically save changes to its value.
<dom-module id="ls-sample">
<iron-localstorage name="my-app-storage"
value="{{cartoon}}"
on-iron-localstorage-load-empty="initializeDefaultCartoon"
></iron-localstorage>
</dom-module>
<script>
Polymer({
is: 'ls-sample',
properties: {
cartoon: {
type: Object
}
},
// initializes default if nothing has been stored
initializeDefaultCartoon: function() {
this.cartoon = {
name: "Mickey",
hasEars: true
}
},
// use path set api to propagate changes to localstorage
makeModifications: function() {
this.set('cartoon.name', "Minions");
this.set('cartoon.hasEars', false);
}
});
</script>
### Tech notes:
* * `value.*` is observed, and saved on modifications. You must use
path change notifification methods such as `set()` to modify value
for changes to be observed.
* * Set `auto-save-disabled` to prevent automatic saving.
* * Value is saved as JSON by default.
* * To delete a key, set value to null
* Element listens to StorageAPI `storage` event, and will reload upon receiving it.
* **Warning**: do not bind value to sub-properties until Polymer
[bug 1550](https://github.com/Polymer/polymer/issues/1550)
is resolved. Local storage will be blown away.
`<iron-localstorage value="{{foo.bar}}"` will cause **data loss**.
@demo demo/index.html
@hero hero.svg
-->
<dom-module id="iron-localstorage"></dom-module>
<script>
Polymer({
is: 'iron-localstorage',
properties: {
/**
* localStorage item key
*/
name: {
type: String,
value: ''
},
/**
* The data associated with this storage.
* If set to null item will be deleted.
* @type {*}
*/
value: {
type: Object,
notify: true
},
/**
* If true: do not convert value to JSON on save/load
*/
useRaw: {
type: Boolean,
value: false
},
/**
* Value will not be saved automatically if true. You'll have to do it manually with `save()`
*/
autoSaveDisabled: {
type: Boolean,
value: false
},
/**
* Last error encountered while saving/loading items
*/
errorMessage: {
type: String,
notify: true
},
/** True if value has been loaded */
_loaded: {
type: Boolean,
value: false
}
},
observers: [
'_debounceReload(name,useRaw)',
'_trySaveValue(autoSaveDisabled)',
'_trySaveValue(value.*)'
],
ready: function() {
this._boundHandleStorage = this._handleStorage.bind(this);
},
attached: function() {
window.addEventListener('storage', this._boundHandleStorage);
},
detached: function() {
window.removeEventListener('storage', this._boundHandleStorage);
},
_handleStorage: function(ev) {
if (ev.key == this.name) {
this._load(true);
}
},
_trySaveValue: function() {
if (this._doNotSave) {
return;
}
if (this._loaded && !this.autoSaveDisabled) {
this.debounce('save', this.save);
}
},
_debounceReload: function() {
this.debounce('reload', this.reload);
},
/**
* Loads the value again. Use if you modify
* localStorage using DOM calls, and want to
* keep this element in sync.
*/
reload: function() {
this._loaded = false;
this._load();
},
/**
* loads value from local storage
* @param {boolean=} externalChange true if loading changes from a different window
*/
_load: function(externalChange) {
var v = window.localStorage.getItem(this.name);
if (v === null) {
this._loaded = true;
this._doNotSave = true; // guard for save watchers
this.value = null;
this._doNotSave = false;
this.fire('iron-localstorage-load-empty', { externalChange: externalChange});
} else {
if (!this.useRaw) {
try { // parse value as JSON
v = JSON.parse(v);
} catch(x) {
this.errorMessage = "Could not parse local storage value";
console.error("could not parse local storage value", v);
v = null;
}
}
this._loaded = true;
this._doNotSave = true;
this.value = v;
this._doNotSave = false;
this.fire('iron-localstorage-load', { externalChange: externalChange});
}
},
/**
* Saves the value to localStorage. Call to save if autoSaveDisabled is set.
* If `value` is null or undefined, deletes localStorage.
*/
save: function() {
var v = this.useRaw ? this.value : JSON.stringify(this.value);
try {
if (this.value === null || this.value === undefined) {
window.localStorage.removeItem(this.name);
} else {
window.localStorage.setItem(this.name, /** @type {string} */ (v));
}
}
catch(ex) {
// Happens in Safari incognito mode,
this.errorMessage = ex.message;
console.error("localStorage could not be saved. Safari incoginito mode?", ex);
}
}
/**
* Fired when value loads from localStorage.
*
* @event iron-localstorage-load
* @param {{externalChange:boolean}} detail -
* externalChange: true if change occured in different window.
*/
/**
* Fired when loaded value does not exist.
* Event handler can be used to initialize default value.
*
* @event iron-localstorage-load-empty
* @param {{externalChange:boolean}} detail -
* externalChange: true if change occured in different window.
*/
});
</script>