dynamic-item-size.html 3.25 KB
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<html>
<head>
  <meta charset="UTF-8">
  <title>iron-list test</title>
  <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">

  <script src="../../webcomponentsjs/webcomponents-lite.js"></script>
  <script src="../../web-component-tester/browser.js"></script>
  <script src="../../iron-test-helpers/mock-interactions.js"></script>

  <link rel="import" href="helpers.html">
  <link rel="import" href="x-list.html">

</head>
<body>

  <test-fixture id="trivialList">
    <template>
      <x-list item-height="0" pre></x-list>
    </template>
  </test-fixture>

  <script>

    suite('Dynamic item size', function() {
      var list, container;

      setup(function() {
        container = fixture('trivialList');
        list = container.list;
      });

      test('update size using item index', function(done) {
        list.items = buildDataSet(100);

        flush(function() {
          var firstItem = getFirstItemFromList(list);
          var initHeight = firstItem.offsetHeight;

          list.set('items.0.index', '1\n2\n3\n4');
          list.updateSizeForItem(0);
          assert.isAbove(firstItem.offsetHeight, initHeight*3);

          list.set('items.0.index', '1');
          list.updateSizeForItem(0);
          assert.equal(firstItem.offsetHeight, initHeight);

          done();
        });
      });

      test('update size using item object', function(done) {
        list.items = buildDataSet(100);

        flush(function() {
          var firstItem = getFirstItemFromList(list);
          var initHeight = firstItem.offsetHeight;

          list.set('items.0.index', '1\n2\n3\n4');
          list.updateSizeForItem(list.items[0]);
          assert.isAbove(firstItem.offsetHeight, initHeight*3);

          list.set('items.0.index', '1');
          list.updateSizeForItem(list.items[0]);
          assert.equal(firstItem.offsetHeight, initHeight);

          done();
        });
      });

      test('ignore items that are not rendered', function(done) {
        list.items = buildDataSet(100);

        flush(function() {
          list.updateSizeForItem(list.items[list._physicalCount + 1]);
          done();
        });
      });


      test('throw if the item is invalid', function(done) {
        list.items = buildDataSet(100);

        flush(function() {
          var firstItem = getFirstItemFromList(list);
          var initHeight = firstItem.offsetHeight;
          var throws = 0;

          try {
            list.updateSizeForItem(100);
          } catch (error) {
            throws++;
          }

          try {
            list.updateSizeForItem({});
          } catch (error) {
            throws++;
          }

          assert.equal(throws, 2);
          done();
        });
      });

    });

  </script>

</body>
</html>