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README.md

Build Status

Demo and API Docs

##Polymer.PaperRippleBehavior

Polymer.PaperRippleBehavior dynamically implements a ripple when the element has focus via pointer or keyboard.

NOTE: This behavior is intended to be used in conjunction with and after Polymer.IronButtonState and Polymer.IronControlState.

##Polymer.PaperCheckedElementBehavior

Use Polymer.PaperCheckedElementBehavior to implement a custom element that has a checked property similar to Polymer.IronCheckedElementBehavior and is compatible with having a ripple effect.

##Polymer.PaperInkyFocusBehavior

Polymer.PaperInkyFocusBehavior implements a ripple when the element has keyboard focus.