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bower_components/paper-dialog-behavior/paper-dialog-behavior.html 7.46 KB
73bcce88   luigser   COMPONENTS
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  <!--

  @license

  Copyright (c) 2015 The Polymer Project Authors. All rights reserved.

  This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt

  The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt

  The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt

  Code distributed by Google as part of the polymer project is also

  subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt

  -->

  

  <link rel="import" href="../polymer/polymer.html">

  <link rel="import" href="../iron-overlay-behavior/iron-overlay-behavior.html">

  <link rel="import" href="../paper-styles/paper-styles.html">

  

  <script>

  

  /**

  Use `Polymer.PaperDialogBehavior` and `paper-dialog-common.css` to implement a Material Design

  dialog.

  

  For example, if `<paper-dialog-impl>` implements this behavior:

  

      <paper-dialog-impl>

          <h2>Header</h2>

          <div>Dialog body</div>

          <div class="buttons">

              <paper-button dialog-dismiss>Cancel</paper-button>

              <paper-button dialog-confirm>Accept</paper-button>

          </div>

      </paper-dialog-impl>

  

  `paper-dialog-common.css` provide styles for a header, content area, and an action area for buttons.

  Use the `<h2>` tag for the header and the `buttons` class for the action area. You can use the

  `paper-dialog-scrollable` element (in its own repository) if you need a scrolling content area.

  

  Use the `dialog-dismiss` and `dialog-confirm` attributes on interactive controls to close the

  dialog. If the user dismisses the dialog with `dialog-confirm`, the `closingReason` will update

  to include `confirmed: true`.

  

  ### Styling

  

  The following custom properties and mixins are available for styling.

  

  Custom property | Description | Default

  ----------------|-------------|----------

  `--paper-dialog-background-color` | Dialog background color                     | `--primary-background-color`

  `--paper-dialog-color`            | Dialog foreground color                     | `--primary-text-color`

  `--paper-dialog`                  | Mixin applied to the dialog                 | `{}`

  `--paper-dialog-title`            | Mixin applied to the title (`<h2>`) element | `{}`

  `--paper-dialog-button-color`     | Button area foreground color                | `--default-primary-color`

  

  ### Accessibility

  

  This element has `role="dialog"` by default. Depending on the context, it may be more appropriate

  to override this attribute with `role="alertdialog"`.

  

  If `modal` is set, the element will set `aria-modal` and prevent the focus from exiting the element.

  It will also ensure that focus remains in the dialog.

  

  The `aria-labelledby` attribute will be set to the header element, if one exists.

  

  @hero hero.svg

  @demo demo/index.html

  @polymerBehavior Polymer.PaperDialogBehavior

  */

  

    Polymer.PaperDialogBehaviorImpl = {

  

      hostAttributes: {

        'role': 'dialog',

        'tabindex': '-1'

      },

  

      properties: {

  

        /**

         * If `modal` is true, this implies `no-cancel-on-outside-click` and `with-backdrop`.

         */

        modal: {

          observer: '_modalChanged',

          type: Boolean,

          value: false

        },

  

        /** @type {?Node} */

        _lastFocusedElement: {

          type: Object

        },

  

        _boundOnFocus: {

          type: Function,

          value: function() {

            return this._onFocus.bind(this);

          }

        },

  

        _boundOnBackdropClick: {

          type: Function,

          value: function() {

            return this._onBackdropClick.bind(this);

          }

        }

  

      },

  

      listeners: {

        'click': '_onDialogClick',

        'iron-overlay-opened': '_onIronOverlayOpened',

        'iron-overlay-closed': '_onIronOverlayClosed'

      },

  

      attached: function() {

        this._observer = this._observe(this);

        this._updateAriaLabelledBy();

      },

  

      detached: function() {

        if (this._observer) {

          this._observer.disconnect();

        }

      },

  

      _observe: function(node) {

        var observer = new MutationObserver(function() {

          this._updateAriaLabelledBy();

        }.bind(this));

        observer.observe(node, {

          childList: true,

          subtree: true

        });

        return observer;

      },

  

      _modalChanged: function() {

        if (this.modal) {

          this.setAttribute('aria-modal', 'true');

        } else {

          this.setAttribute('aria-modal', 'false');

        }

        // modal implies noCancelOnOutsideClick and withBackdrop if true, don't overwrite

        // those properties otherwise.

        if (this.modal) {

          this.noCancelOnOutsideClick = true;

          this.withBackdrop = true;

        }

      },

  

      _updateAriaLabelledBy: function() {

        var header = Polymer.dom(this).querySelector('h2');

        if (!header) {

          this.removeAttribute('aria-labelledby');

          return;

        }

        var headerId = header.getAttribute('id');

        if (headerId && this.getAttribute('aria-labelledby') === headerId) {

          return;

        }

        // set aria-describedBy to the header element

        var labelledById;

        if (headerId) {

          labelledById = headerId;

        } else {

          labelledById = 'paper-dialog-header-' + new Date().getUTCMilliseconds();

          header.setAttribute('id', labelledById);

        }

        this.setAttribute('aria-labelledby', labelledById);

      },

  

      _updateClosingReasonConfirmed: function(confirmed) {

        this.closingReason = this.closingReason || {};

        this.closingReason.confirmed = confirmed;

      },

  

      _onDialogClick: function(event) {

        var target = event.target;

        while (target && target !== this) {

          if (target.hasAttribute) {

            if (target.hasAttribute('dialog-dismiss')) {

              this._updateClosingReasonConfirmed(false);

              this.close();

              break;

            } else if (target.hasAttribute('dialog-confirm')) {

              this._updateClosingReasonConfirmed(true);

              this.close();

              break;

            }

          }

          target = target.parentNode;

        }

      },

  

      _onIronOverlayOpened: function() {

        if (this.modal) {

          document.body.addEventListener('focus', this._boundOnFocus, true);

          this.backdropElement.addEventListener('click', this._boundOnBackdropClick);

        }

      },

  

      _onIronOverlayClosed: function() {

        document.body.removeEventListener('focus', this._boundOnFocus, true);

        this.backdropElement.removeEventListener('click', this._boundOnBackdropClick);

      },

  

      _onFocus: function(event) {

        if (this.modal) {

          var target = event.target;

          while (target && target !== this && target !== document.body) {

            target = target.parentNode;

          }

          if (target) {

            if (target === document.body) {

              if (this._lastFocusedElement) {

                this._lastFocusedElement.focus();

              } else {

                this._focusNode.focus();

              }

            } else {

              this._lastFocusedElement = event.target;

            }

          }

        }

      },

  

      _onBackdropClick: function() {

        if (this.modal) {

          if (this._lastFocusedElement) {

            this._lastFocusedElement.focus();

          } else {

            this._focusNode.focus();

          }

        }

      }

  

    };

  

    /** @polymerBehavior */

    Polymer.PaperDialogBehavior = [Polymer.IronOverlayBehavior, Polymer.PaperDialogBehaviorImpl];

  

  </script>