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bower_components/iron-iconset-svg/iron-iconset-svg.html 6.16 KB
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  <!--
  @license
  Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
  This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
  The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
  The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
  Code distributed by Google as part of the polymer project is also
  subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
  -->
  
  <link rel="import" href="../polymer/polymer.html">
  <link rel="import" href="../iron-meta/iron-meta.html">
  
  <script>
    /**
     * The `iron-iconset-svg` element allows users to define their own icon sets
     * that contain svg icons. The svg icon elements should be children of the
     * `iron-iconset-svg` element. Multiple icons should be given distinct id's.
     *
     * Using svg elements to create icons has a few advantages over traditional
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     * bitmap graphics like jpg or png. Icons that use svg are vector based so
     * they are resolution independent and should look good on any device. They
     * are stylable via css. Icons can be themed, colorized, and even animated.
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     *
     * Example:
     *
     *     <iron-iconset-svg name="my-svg-icons" size="24">
     *       <svg>
     *         <defs>
     *           <g id="shape">
     *             <rect x="50" y="50" width="50" height="50" />
     *             <circle cx="50" cy="50" r="50" />
     *           </g>
     *         </defs>
     *       </svg>
     *     </iron-iconset-svg>
     *
     * This will automatically register the icon set "my-svg-icons" to the iconset
     * database.  To use these icons from within another element, make a
     * `iron-iconset` element and call the `byId` method
     * to retrieve a given iconset. To apply a particular icon inside an
     * element use the `applyIcon` method. For example:
     *
     *     iconset.applyIcon(iconNode, 'car');
     *
     * @element iron-iconset-svg
     * @demo demo/index.html
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     * @implements {Polymer.Iconset}
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     */
    Polymer({
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      is: 'iron-iconset-svg',
  
      properties: {
  
        /**
         * The name of the iconset.
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         */
        name: {
          type: String,
          observer: '_nameChanged'
        },
  
        /**
         * The size of an individual icon. Note that icons must be square.
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         */
        size: {
          type: Number,
          value: 24
        }
  
      },
  
      /**
       * Construct an array of all icon names in this iconset.
       *
       * @return {!Array} Array of icon names.
       */
      getIconNames: function() {
        this._icons = this._createIconMap();
        return Object.keys(this._icons).map(function(n) {
          return this.name + ':' + n;
        }, this);
      },
  
      /**
       * Applies an icon to the given element.
       *
       * An svg icon is prepended to the element's shadowRoot if it exists,
       * otherwise to the element itself.
       *
       * @method applyIcon
       * @param {Element} element Element to which the icon is applied.
       * @param {string} iconName Name of the icon to apply.
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       * @return {?Element} The svg element which renders the icon.
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       */
      applyIcon: function(element, iconName) {
        // insert svg element into shadow root, if it exists
        element = element.root || element;
        // Remove old svg element
        this.removeIcon(element);
        // install new svg element
        var svg = this._cloneIcon(iconName);
        if (svg) {
          var pde = Polymer.dom(element);
          pde.insertBefore(svg, pde.childNodes[0]);
          return element._svgIcon = svg;
        }
        return null;
      },
  
      /**
       * Remove an icon from the given element by undoing the changes effected
       * by `applyIcon`.
       *
       * @param {Element} element The element from which the icon is removed.
       */
      removeIcon: function(element) {
        // Remove old svg element
        if (element._svgIcon) {
          Polymer.dom(element).removeChild(element._svgIcon);
          element._svgIcon = null;
        }
      },
  
      /**
       *
       * When name is changed, register iconset metadata
       *
       */
      _nameChanged: function() {
        new Polymer.IronMeta({type: 'iconset', key: this.name, value: this});
        this.async(function() {
          this.fire('iron-iconset-added', this, {node: window});
        });
      },
  
      /**
       * Create a map of child SVG elements by id.
       *
       * @return {!Object} Map of id's to SVG elements.
       */
      _createIconMap: function() {
        // Objects chained to Object.prototype (`{}`) have members. Specifically,
        // on FF there is a `watch` method that confuses the icon map, so we
        // need to use a null-based object here.
        var icons = Object.create(null);
        Polymer.dom(this).querySelectorAll('[id]')
          .forEach(function(icon) {
            icons[icon.id] = icon;
          });
        return icons;
      },
  
      /**
       * Produce installable clone of the SVG element matching `id` in this
       * iconset, or `undefined` if there is no matching element.
       *
       * @return {Element} Returns an installable clone of the SVG element
       * matching `id`.
       */
      _cloneIcon: function(id) {
        // create the icon map on-demand, since the iconset itself has no discrete
        // signal to know when it's children are fully parsed
        this._icons = this._icons || this._createIconMap();
        return this._prepareSvgClone(this._icons[id], this.size);
      },
  
      /**
       * @param {Element} sourceSvg
       * @param {number} size
       * @return {Element}
       */
      _prepareSvgClone: function(sourceSvg, size) {
        if (sourceSvg) {
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          var content = sourceSvg.cloneNode(true),
              svg = document.createElementNS('http://www.w3.org/2000/svg', 'svg'),
              viewBox = content.getAttribute('viewBox') || '0 0 ' + size + ' ' + size;
          svg.setAttribute('viewBox', viewBox);
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          svg.setAttribute('preserveAspectRatio', 'xMidYMid meet');
          // TODO(dfreedm): `pointer-events: none` works around https://crbug.com/370136
          // TODO(sjmiles): inline style may not be ideal, but avoids requiring a shadow-root
          svg.style.cssText = 'pointer-events: none; display: block; width: 100%; height: 100%;';
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          svg.appendChild(content).removeAttribute('id');
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          return svg;
        }
        return null;
      }
  
    });
  </script>