<!doctype html> <!-- @license Copyright (c) 2015 The Polymer Project Authors. All rights reserved. This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt Code distributed by Google as part of the polymer project is also subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt --> <html> <head> <meta charset="UTF-8"> <title>paper-material basic tests</title> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0"> <script src="../../webcomponentsjs/webcomponents.js"></script> <script src="../../web-component-tester/browser.js"></script> <script src="../../test-fixture/test-fixture-mocha.js"></script> <link href="../../test-fixture/test-fixture.html" rel="import"> <link href="../../layout/layout.html" rel="import"> <link href="../paper-material.html" rel="import"> </head> <body> <test-fixture id="TrivialCard"> <template> <paper-material elevation="1"></paper-material> </template> </test-fixture> <test-fixture id="ProgressiveElevations"> <template> <paper-material elevation="1"></paper-material> <paper-material elevation="2"></paper-material> <paper-material elevation="3"></paper-material> <paper-material elevation="4"></paper-material> <paper-material elevation="5"></paper-material> </template> </test-fixture> <script> suite('<paper-material>', function() { suite('with a non-zero elevation attribute', function() { var style; var card; setup(function() { card = fixture('TrivialCard'); style = window.getComputedStyle(card); }); test('has a shadow', function() { expect(style.boxShadow).to.be.ok; expect(style.boxShadow).to.not.be.eql('none'); }); test('loses shadow with elevation value 0', function() { card.elevation = 0; expect(style.boxShadow).to.be.eql('none'); }); }); suite('progressively increasing values of elevation', function() { var cards; setup(function() { cards = fixture('ProgressiveElevations'); }); test('yield progressively "deeper" cards', function() { var lastStyle; var style; expect(cards.length).to.be.eql(5); cards.forEach(function (card) { style = window.getComputedStyle(card); expect(style.boxShadow).to.be.ok; expect(style.boxShadow).to.not.be.eql('none'); expect(style.boxShadow).to.not.be.eql(lastStyle && lastStyle.boxShadow); lastStyle = style; }); }); }); }); </script> </body> </html>