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<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<link rel="import" href="../polymer/polymer.html">
<script>
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*/
Polymer.IronRangeBehavior = {
properties: {
/**
* The number that represents the current value.
*/
value: {
type: Number,
value: 0,
notify: true,
reflectToAttribute: true
},
/**
* The number that indicates the minimum value of the range.
*/
min: {
type: Number,
value: 0,
notify: true
},
/**
* The number that indicates the maximum value of the range.
*/
max: {
type: Number,
value: 100,
notify: true
},
/**
* Specifies the value granularity of the range's value.
*/
step: {
type: Number,
value: 1,
notify: true
},
/**
* Returns the ratio of the value.
*/
ratio: {
type: Number,
value: 0,
readOnly: true,
notify: true
},
},
observers: [
'_update(value, min, max, step)'
],
_calcRatio: function(value) {
return (this._clampValue(value) - this.min) / (this.max - this.min);
},
_clampValue: function(value) {
return Math.min(this.max, Math.max(this.min, this._calcStep(value)));
},
_calcStep: function(value) {
/**
* if we calculate the step using
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},
_validateValue: function() {
var v = this._clampValue(this.value);
this.value = this.oldValue = isNaN(v) ? this.oldValue : v;
return this.value !== v;
},
_update: function() {
this._validateValue();
this._setRatio(this._calcRatio(this.value) * 100);
}
};
</script>
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