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bower_components/paper-material/test/paper-material.html 2.68 KB
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  <!doctype html>
  <!--
  @license
  Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
  This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
  The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
  The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
  Code distributed by Google as part of the polymer project is also
  subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
  -->
  <html>
  <head>
    <meta charset="UTF-8">
    <title>paper-material basic tests</title>
    <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">
  
    <script src="../../webcomponentsjs/webcomponents.js"></script>
    <script src="../../web-component-tester/browser.js"></script>
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    <link href="../paper-material.html" rel="import">
  
  </head>
  <body>
    <test-fixture id="TrivialCard">
      <template>
        <paper-material elevation="1"></paper-material>
      </template>
    </test-fixture>
  
    <test-fixture id="ProgressiveElevations">
      <template>
        <paper-material elevation="1"></paper-material>
        <paper-material elevation="2"></paper-material>
        <paper-material elevation="3"></paper-material>
        <paper-material elevation="4"></paper-material>
        <paper-material elevation="5"></paper-material>
      </template>
    </test-fixture>
  
    <script>
      suite('<paper-material>', function() {
        suite('with a non-zero elevation attribute', function() {
          var style;
          var card;
  
          setup(function() {
            card = fixture('TrivialCard');
            style = window.getComputedStyle(card);
          });
  
          test('has a shadow', function() {
            expect(style.boxShadow).to.be.ok;
            expect(style.boxShadow).to.not.be.eql('none');
          });
  
          test('loses shadow with elevation value 0', function() {
            card.elevation = 0;
            expect(style.boxShadow).to.be.eql('none');
          });
        });
  
        suite('progressively increasing values of elevation', function() {
          var cards;
  
          setup(function() {
            cards = fixture('ProgressiveElevations');
          });
  
          test('yield progressively "deeper" cards', function() {
            var lastStyle;
            var style;
  
            expect(cards.length).to.be.eql(5);
  
            cards.forEach(function (card) {
              style = window.getComputedStyle(card);
  
              expect(style.boxShadow).to.be.ok;
              expect(style.boxShadow).to.not.be.eql('none');
              expect(style.boxShadow).to.not.be.eql(lastStyle && lastStyle.boxShadow);
  
              lastStyle = style;
            });
          });
        });
      });
    </script>
  </body>
  </html>