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bower_components/iron-jsonp-library/iron-jsonp-library.html 7.38 KB
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  <!--
  @license
  Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
  This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
  The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
  The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
  Code distributed by Google as part of the polymer project is also
  subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
  -->
  <link rel="import" href="../polymer/polymer.html">
  
  <script>
  (function() {
    "use strict";
    /**
      `Polymer.IronJsonpLibraryBehavior` loads a jsonp library.
      Multiple components can request same library, only one copy will load.
  
      Some libraries require a specific global function be defined.
      If this is the case, specify the `callbackName` property.
  
      You should use an HTML Import to load library dependencies
      when possible instead of using this element.
  
      @hero hero.svg
      @demo demo/index.html
      @polymerBehavior
     */
    Polymer.IronJsonpLibraryBehavior = {
  
      properties: {
        /**
         * True if library has been successfully loaded
         */
        libraryLoaded: {
          type: Boolean,
          value: false,
          notify: true,
          readOnly: true
        },
        /**
         * Not null if library has failed to load
         */
        libraryErrorMessage: {
          type: String,
          value: null,
          notify: true,
          readOnly: true
        }
        // Following properties are to be set by behavior users
        /**
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         * Library url. Must contain string `%%callback%%`.
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         *
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         * `%%callback%%` is a placeholder for jsonp wrapper function name
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         *
         * Ex: https://maps.googleapis.com/maps/api/js?callback=%%callback%%
         * @property libraryUrl
         */
        /**
         * Set if library requires specific callback name.
         * Name will be automatically generated if not set.
         * @property callbackName
         */
        /**
         * name of event to be emitted when library loads. Standard is `api-load`
         * @property notifyEvent
         */
        /**
         * event with name specified in `notifyEvent` attribute
         * will fire upon successful load2
         * @event `notifyEvent`
         */
      },
  
      observers: [
        '_libraryUrlChanged(libraryUrl)'
      ],
  
      _libraryUrlChanged: function(libraryUrl) {
        // can't load before ready because notifyEvent might not be set
        if (this._isReady && this.libraryUrl)
          this._loadLibrary();
      },
  
      _libraryLoadCallback: function(err, result) {
        if (err) {
          console.warn("Library load failed:", err.message);
          this._setLibraryErrorMessage(err.message);
        }
        else {
          this._setLibraryErrorMessage(null);
          this._setLibraryLoaded(true);
          if (this.notifyEvent)
            this.fire(this.notifyEvent, result);
        }
      },
  
      /** loads the library, and fires this.notifyEvent upon completion */
      _loadLibrary: function() {
        LoaderMap.require(
          this.libraryUrl,
          this._libraryLoadCallback.bind(this),
          this.callbackName
        );
      },
  
      ready: function() {
        this._isReady = true;
        if (this.libraryUrl)
          this._loadLibrary();
      }
    };
  
    /**
     * LoaderMap keeps track of all Loaders
     */
    var LoaderMap = {
      apiMap: {}, // { hash -> Loader }
  
      /**
       * @param {Function} notifyCallback loaded callback fn(result)
       * @param {string} jsonpCallbackName name of jsonpcallback. If API does not provide it, leave empty. Optional.
       */
      require: function(url, notifyCallback, jsonpCallbackName) {
  
        // make hashable string form url
        var name = this.nameFromUrl(url);
  
        // create a loader as needed
        if (!this.apiMap[name])
          this.apiMap[name] = new Loader(name, url, jsonpCallbackName);
  
        // ask for notification
        this.apiMap[name].requestNotify(notifyCallback);
      },
  
      nameFromUrl: function(url) {
        return url.replace(/[\:\/\%\?\&\.\=\-\,]/g, '_') + '_api';
      }
    };
  
    /** @constructor */
    var Loader = function(name, url, callbackName) {
      this.notifiers = [];  // array of notifyFn [ notifyFn* ]
  
      // callback is specified either as callback name
      // or computed dynamically if url has callbackMacro in it
      if (!callbackName) {
        if (url.indexOf(this.callbackMacro) >= 0) {
          callbackName = name + '_loaded';
          url = url.replace(this.callbackMacro, callbackName);
        } else {
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          this.error = new Error('IronJsonpLibraryBehavior a %%callback%% parameter is required in libraryUrl');
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          // TODO(sjmiles): we should probably fallback to listening to script.load
          return;
        }
      }
      this.callbackName = callbackName;
      window[this.callbackName] = this.success.bind(this);
      this.addScript(url);
    };
  
    Loader.prototype = {
  
      callbackMacro: '%%callback%%',
      loaded: false,
  
      addScript: function(src) {
        var script = document.createElement('script');
        script.src = src;
        script.onerror = this.handleError.bind(this);
        var s = document.querySelector('script') || document.body;
        s.parentNode.insertBefore(script, s);
        this.script = script;
      },
  
      removeScript: function() {
        if (this.script.parentNode) {
          this.script.parentNode.removeChild(this.script);
        }
        this.script = null;
      },
  
      handleError: function(ev) {
        this.error = new Error("Library failed to load");
        this.notifyAll();
        this.cleanup();
      },
  
      success: function() {
        this.loaded = true;
        this.result = Array.prototype.slice.call(arguments);
        this.notifyAll();
        this.cleanup();
      },
  
      cleanup: function() {
        delete window[this.callbackName];
      },
  
      notifyAll: function() {
        this.notifiers.forEach( function(notifyCallback) {
          notifyCallback(this.error, this.result);
        }.bind(this));
        this.notifiers = [];
      },
  
      requestNotify: function(notifyCallback) {
        if (this.loaded || this.error) {
          notifyCallback( this.error, this.result);
        } else {
          this.notifiers.push(notifyCallback);
        }
      }
    };
  })();
  </script>
  
  <!--
    Loads specified jsonp library.
  
    Example:
  
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        <iron-jsonp-library
          library-url="https://apis.google.com/js/plusone.js?onload=%%callback%%"
          notify-event="api-load"
          library-loaded="{{loaded}}"></iron-jsonp-library>
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    Will emit 'api-load' event when loaded, and set 'loaded' to true
  
    Implemented by  Polymer.IronJsonpLibraryBehavior. Use it
    to create specific library loader elements.
  
    @demo
  -->
  <script>
    Polymer({
  
      is: 'iron-jsonp-library',
  
      behaviors: [ Polymer.IronJsonpLibraryBehavior ],
  
      properties: {
        /**
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         * Library url. Must contain string `%%callback%%`.
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         *
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         * `%%callback%%` is a placeholder for jsonp wrapper function name
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         *
         * Ex: https://maps.googleapis.com/maps/api/js?callback=%%callback%%
         */
        libraryUrl: String,
        /**
         * Set if library requires specific callback name.
         * Name will be automatically generated if not set.
         */
        callbackName: String,
        /**
         * event with name specified in 'notifyEvent' attribute
         * will fire upon successful load
         */
        notifyEvent: String
        /**
         * event with name specified in 'notifyEvent' attribute
         * will fire upon successful load
         * @event `notifyEvent`
         */
  
      }
    });
  
  </script>