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bower_components/iron-behaviors/test/focused-state.html 4.14 KB
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  <!doctype html>
  <!--
  Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
  This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
  The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
  The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
  Code distributed by Google as part of the polymer project is also
  subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
  -->
  <html>
  <head>
    <title>focused-state</title>
  
    <script src="../../webcomponentsjs/webcomponents-lite.js"></script>
    <script src="../../web-component-tester/browser.js"></script>
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    <script src="../../iron-test-helpers/mock-interactions.js"></script>
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    <link rel="import" href="test-elements.html">
  </head>
  <body>
  
    <test-fixture id="TrivialFocusedState">
      <template>
        <test-control tabindex="-1"></test-control>
      </template>
    </test-fixture>
  
    <test-fixture id="NestedFocusedState">
      <template>
        <nested-focusable></nested-focusable>
      </template>
    </test-fixture>
  
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     <test-fixture id="LightDOM">
      <template>
        <test-light-dom>
          <input id="input">
        </test-light-dom>
      </template>
    </test-fixture>
  
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    <script>
      suite('focused-state', function() {
        var focusTarget;
  
        setup(function() {
          focusTarget = fixture('TrivialFocusedState');
        });
  
        suite('when is focused', function() {
          test('receives a focused attribute', function() {
            expect(focusTarget.hasAttribute('focused')).to.be.eql(false);
            MockInteractions.focus(focusTarget);
            expect(focusTarget.hasAttribute('focused')).to.be.eql(true);
          });
  
          test('focused property is true', function() {
            expect(focusTarget.focused).to.not.be.eql(true);
            MockInteractions.focus(focusTarget);
            expect(focusTarget.focused).to.be.eql(true);
          });
        });
  
        suite('when is blurred', function() {
          test('loses the focused attribute', function() {
            MockInteractions.focus(focusTarget);
            expect(focusTarget.hasAttribute('focused')).to.be.eql(true);
            MockInteractions.blur(focusTarget);
            expect(focusTarget.hasAttribute('focused')).to.be.eql(false);
          });
  
          test('focused property is false', function() {
            MockInteractions.focus(focusTarget);
            expect(focusTarget.focused).to.be.eql(true);
            MockInteractions.blur(focusTarget);
            expect(focusTarget.focused).to.be.eql(false);
          });
        });
  
        suite('when the focused state is disabled', function() {
          setup(function() {
            focusTarget.disabled = true;
          });
  
          test('will not be focusable', function() {
            expect(focusTarget.getAttribute('tabindex')).to.be.eql('-1');
          });
        });
      });
  
      suite('nested focusable', function() {
        var focusable;
  
        setup(function() {
          focusable = fixture('NestedFocusedState');
        });
  
        test('focus/blur events fired on host element', function() {
          var nFocusEvents = 0;
          var nBlurEvents = 0;
  
          focusable.addEventListener('focus', function() {
            nFocusEvents += 1;
            expect(focusable.focused).to.be.equal(true);
            MockInteractions.blur(focusable.$.input);
          });
          focusable.addEventListener('blur', function() {
            expect(focusable.focused).to.be.equal(false);
            nBlurEvents += 1;
          });
  
          MockInteractions.focus(focusable.$.input);
  
          expect(nBlurEvents).to.be.greaterThan(0);
          expect(nFocusEvents).to.be.greaterThan(0);
        });
  
      });
  
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      suite('elements in the light dom', function() {
        var lightDOM, input;
  
        setup(function() {
          lightDOM = fixture('LightDOM');
          input = document.querySelector('#input');
        });
  
        test('should not fire the focus event', function() {
          var nFocusEvents = 0;
  
          lightDOM.addEventListener('focus', function() {
            nFocusEvents += 1;
          });
  
          MockInteractions.focus(input);
  
          expect(nFocusEvents).to.be.equal(0);
        });
  
      });
  
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    </script>
  
  </body>
  </html>