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<!--
@license
Copyright (c) 2015 The Polymer Project Authors. All rights reserved.
This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
Code distributed by Google as part of the polymer project is also
subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
-->
<link rel="import" href="../polymer/polymer.html">
<link rel="import" href="../iron-resizable-behavior/iron-resizable-behavior.html">
<!--
`iron-list` displays a virtual, 'infinite' list. The template inside
the iron-list element represents the DOM to create for each list item.
The `items` property specifies an array of list item data.
For performance reasons, not every item in the list is rendered at once;
instead a small subset of actual template elements *(enough to fill the viewport)*
are rendered and reused as the user scrolls. As such, it is important that all
state of the list template be bound to the model driving it, since the view may
be reused with a new model at any time. Particularly, any state that may change
as the result of a user interaction with the list item must be bound to the model
to avoid view state inconsistency.
__Important:__ `iron-list` must ether be explicitly sized, or delegate scrolling to an
explicitly sized parent. By "explicitly sized", we mean it either has an explicit
CSS `height` property set via a class or inline style, or else is sized by other
layout means (e.g. the `flex` or `fit` classes).
### Template model
List item templates should bind to template models of the following structure:
{
index: 0, // data index for this item
item: { // user data corresponding to items[index]
/* user item data */
}
}
Alternatively, you can change the property name used as data index by changing the
`indexAs` property. The `as` property defines the name of the variable to add to the binding
scope for the array.
For example, given the following `data` array:
##### data.json
[
{"name": "Bob"},
{"name": "Tim"},
{"name": "Mike"}
]
The following code would render the list (note the name and checked properties are
bound from the model object provided to the template scope):
<template is="dom-bind">
<iron-ajax url="data.json" last-response="{{data}}" auto></iron-ajax>
<iron-list items="[[data]]" as="item">
<template>
<div>
Name: <span>[[item.name]]</span>
</div>
</template>
</iron-list>
</template>
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### Styling
Use the `--iron-list-items-container` mixin to style the container of items, e.g.
iron-list {
--iron-list-items-container: {
margin: auto;
};
}
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### Resizing
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`iron-list` lays out the items when it recives a notification via the `iron-resize` event.
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This event is fired by any element that implements `IronResizableBehavior`.
By default, elements such as `iron-pages`, `paper-tabs` or `paper-dialog` will trigger
this event automatically. If you hide the list manually (e.g. you use `display: none`)
you might want to implement `IronResizableBehavior` or fire this event manually right
after the list became visible again. e.g.
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document.querySelector('iron-list').fire('iron-resize');
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@group Iron Element
@element iron-list
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@demo demo/index.html Simple list
@demo demo/selection.html Selection of items
@demo demo/collapse.html Collapsable items
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-->
<dom-module id="iron-list">
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<template>
<style>
:host {
display: block;
}
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:host(.has-scroller) {
overflow: auto;
}
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:host(:not(.has-scroller)) {
position: relative;
}
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#items {
@apply(--iron-list-items-container);
position: relative;
}
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#items > ::content > * {
width: 100%;
box-sizing: border-box;
position: absolute;
top: 0;
will-change: transform;
}
</style>
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<array-selector id="selector" items="{{items}}"
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selected="{{selectedItems}}" selected-item="{{selectedItem}}">
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</array-selector>
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<div id="items">
<content></content>
</div>
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</template>
</dom-module>
<script>
(function() {
var IOS = navigator.userAgent.match(/iP(?:hone|ad;(?: U;)? CPU) OS (\d+)/);
var IOS_TOUCH_SCROLLING = IOS && IOS[1] >= 8;
var DEFAULT_PHYSICAL_COUNT = 20;
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var MAX_PHYSICAL_COUNT = 500;
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Polymer({
is: 'iron-list',
properties: {
/**
* An array containing items determining how many instances of the template
* to stamp and that that each template instance should bind to.
*/
items: {
type: Array
},
/**
* The name of the variable to add to the binding scope for the array
* element associated with a given template instance.
*/
as: {
type: String,
value: 'item'
},
/**
* The name of the variable to add to the binding scope with the index
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* for the row.
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*/
indexAs: {
type: String,
value: 'index'
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},
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/**
* The name of the variable to add to the binding scope to indicate
* if the row is selected.
*/
selectedAs: {
type: String,
value: 'selected'
},
/**
* When true, tapping a row will select the item, placing its data model
* in the set of selected items retrievable via the selection property.
*
* Note that tapping focusable elements within the list item will not
* result in selection, since they are presumed to have their * own action.
*/
selectionEnabled: {
type: Boolean,
value: false
},
/**
* When `multiSelection` is false, this is the currently selected item, or `null`
* if no item is selected.
*/
selectedItem: {
type: Object,
notify: true
},
/**
* When `multiSelection` is true, this is an array that contains the selected items.
*/
selectedItems: {
type: Object,
notify: true
},
/**
* When `true`, multiple items may be selected at once (in this case,
* `selected` is an array of currently selected items). When `false`,
* only one item may be selected at a time.
*/
multiSelection: {
type: Boolean,
value: false
}
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},
observers: [
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'_itemsChanged(items.*)',
'_selectionEnabledChanged(selectionEnabled)',
'_multiSelectionChanged(multiSelection)'
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],
behaviors: [
Polymer.Templatizer,
Polymer.IronResizableBehavior
],
listeners: {
'iron-resize': '_resizeHandler'
},
/**
* The ratio of hidden tiles that should remain in the scroll direction.
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* Recommended value ~0.5, so it will distribute tiles evely in both directions.
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*/
_ratio: 0.5,
/**
* The element that controls the scroll
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* @type {?Element}
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*/
_scroller: null,
/**
* The padding-top value of the `scroller` element
*/
_scrollerPaddingTop: 0,
/**
* This value is the same as `scrollTop`.
*/
_scrollPosition: 0,
/**
* The number of tiles in the DOM.
*/
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_physicalCount: 0,
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/**
* The k-th tile that is at the top of the scrolling list.
*/
_physicalStart: 0,
/**
* The k-th tile that is at the bottom of the scrolling list.
*/
_physicalEnd: 0,
/**
* The sum of the heights of all the tiles in the DOM.
*/
_physicalSize: 0,
/**
* The average `offsetHeight` of the tiles observed till now.
*/
_physicalAverage: 0,
/**
* The number of tiles which `offsetHeight` > 0 observed until now.
*/
_physicalAverageCount: 0,
/**
* The Y position of the item rendered in the `_physicalStart`
* tile relative to the scrolling list.
*/
_physicalTop: 0,
/**
* The number of items in the list.
*/
_virtualCount: 0,
/**
* The n-th item rendered in the `_physicalStart` tile.
*/
_virtualStartVal: 0,
/**
* A map between an item key and its physical item index
*/
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_physicalIndexForKey: null,
/**
* The estimated scroll height based on `_physicalAverage`
*/
_estScrollHeight: 0,
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/**
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* The scroll height of the dom node
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*/
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_scrollHeight: 0,
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/**
* The size of the viewport
*/
_viewportSize: 0,
/**
* An array of DOM nodes that are currently in the tree
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* @type {?Array<!TemplatizerNode>}
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*/
_physicalItems: null,
/**
* An array of heights for each item in `_physicalItems`
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*/
_physicalSizes: null,
/**
* A cached value for the visible index.
* See `firstVisibleIndex`
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*/
_firstVisibleIndexVal: null,
/**
* A Polymer collection for the items.
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* @type {?Polymer.Collection}
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*/
_collection: null,
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/**
* True if the current item list was rendered for the first time
* after attached.
*/
_itemsRendered: false,
/**
* The bottom of the physical content.
*/
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get _physicalBottom() {
return this._physicalTop + this._physicalSize;
},
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/**
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* The bottom of the scroll.
*/
get _scrollBottom() {
return this._scrollPosition + this._viewportSize;
},
/**
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* The n-th item rendered in the last physical item.
*/
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get _virtualEnd() {
return this._virtualStartVal + this._physicalCount - 1;
},
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/**
* The lowest n-th value for an item such that it can be rendered in `_physicalStart`.
*/
_minVirtualStart: 0,
/**
* The largest n-th value for an item such that it can be rendered in `_physicalStart`.
*/
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get _maxVirtualStart() {
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return Math.max(0, this._virtualCount - this._physicalCount);
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},
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/**
* The height of the physical content that isn't on the screen.
*/
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get _hiddenContentSize() {
return this._physicalSize - this._viewportSize;
},
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/**
* The maximum scroll top value.
*/
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get _maxScrollTop() {
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return this._estScrollHeight - this._viewportSize;
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},
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/**
* Sets the n-th item rendered in `_physicalStart`
*/
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set _virtualStart(val) {
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// clamp the value so that _minVirtualStart <= val <= _maxVirtualStart
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this._virtualStartVal = Math.min(this._maxVirtualStart, Math.max(this._minVirtualStart, val));
this._physicalStart = this._virtualStartVal % this._physicalCount;
this._physicalEnd = (this._physicalStart + this._physicalCount - 1) % this._physicalCount;
},
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/**
* Gets the n-th item rendered in `_physicalStart`
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get _virtualStart() {
return this._virtualStartVal;
},
/**
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* An optimal physical size such that we will have enough physical items
* to fill up the viewport and recycle when the user scrolls.
*
* This default value assumes that we will at least have the equivalent
* to a viewport of physical items above and below the user's viewport.
*/
get _optPhysicalSize() {
return this._viewportSize * 3;
},
/**
* True if the current list is visible.
*/
get _isVisible() {
return this._scroller && Boolean(this._scroller.offsetWidth || this._scroller.offsetHeight);
},
/**
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* Gets the index of the first visible item in the viewport.
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*
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* @type {number}
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*/
get firstVisibleIndex() {
var physicalOffset;
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if (this._firstVisibleIndexVal === null) {
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physicalOffset = this._physicalTop;
this._firstVisibleIndexVal = this._iterateItems(
function(pidx, vidx) {
physicalOffset += this._physicalSizes[pidx];
if (physicalOffset > this._scrollPosition) {
return vidx;
}
}) || 0;
}
return this._firstVisibleIndexVal;
},
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ready: function() {
if (IOS_TOUCH_SCROLLING) {
this._scrollListener = function() {
requestAnimationFrame(this._scrollHandler.bind(this));
}.bind(this);
} else {
this._scrollListener = this._scrollHandler.bind(this);
}
},
/**
* When the element has been attached to the DOM tree.
*/
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attached: function() {
// delegate to the parent's scroller
// e.g. paper-scroll-header-panel
var el = Polymer.dom(this);
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var parentNode = /** @type {?{scroller: ?Element}} */ (el.parentNode);
if (parentNode && parentNode.scroller) {
this._scroller = parentNode.scroller;
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} else {
this._scroller = this;
this.classList.add('has-scroller');
}
if (IOS_TOUCH_SCROLLING) {
this._scroller.style.webkitOverflowScrolling = 'touch';
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}
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this._scroller.addEventListener('scroll', this._scrollListener);
this.updateViewportBoundaries();
this._render();
},
/**
* When the element has been removed from the DOM tree.
*/
detached: function() {
this._itemsRendered = false;
if (this._scroller) {
this._scroller.removeEventListener('scroll', this._scrollListener);
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}
},
/**
* Invoke this method if you dynamically update the viewport's
* size or CSS padding.
*
* @method updateViewportBoundaries
*/
updateViewportBoundaries: function() {
var scrollerStyle = window.getComputedStyle(this._scroller);
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this._scrollerPaddingTop = parseInt(scrollerStyle['padding-top'], 10);
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this._viewportSize = this._scroller.offsetHeight;
},
/**
* Update the models, the position of the
* items in the viewport and recycle tiles as needed.
*/
_refresh: function() {
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// clamp the `scrollTop` value
// IE 10|11 scrollTop may go above `_maxScrollTop`
// iOS `scrollTop` may go below 0 and above `_maxScrollTop`
var scrollTop = Math.max(0, Math.min(this._maxScrollTop, this._scroller.scrollTop));
|
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Luigi Serra
new controllet an...
|
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var tileHeight, tileTop, kth, recycledTileSet, scrollBottom;
|
73bcce88
luigser
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541
|
var ratio = this._ratio;
var delta = scrollTop - this._scrollPosition;
|
73bcce88
luigser
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var recycledTiles = 0;
var hiddenContentSize = this._hiddenContentSize;
var currentRatio = ratio;
var movingUp = [];
// track the last `scrollTop`
this._scrollPosition = scrollTop;
// clear cached visible index
this._firstVisibleIndexVal = null;
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new controllet an...
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scrollBottom = this._scrollBottom;
|
73bcce88
luigser
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// random access
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|
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if (Math.abs(delta) > this._physicalSize) {
|
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luigser
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|
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|
this._physicalTop += delta;
|
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luigser
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|
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559
560
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|
recycledTiles = Math.round(delta / this._physicalAverage);
}
// scroll up
else if (delta < 0) {
var topSpace = scrollTop - this._physicalTop;
var virtualStart = this._virtualStart;
|
f748e9cf
Luigi Serra
new controllet an...
|
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var physicalBottom = this._physicalBottom;
|
73bcce88
luigser
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|
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luigser
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recycledTileSet = [];
kth = this._physicalEnd;
currentRatio = topSpace / hiddenContentSize;
// move tiles from bottom to top
while (
// approximate `currentRatio` to `ratio`
currentRatio < ratio &&
// recycle less physical items than the total
recycledTiles < this._physicalCount &&
// ensure that these recycled tiles are needed
|
f748e9cf
Luigi Serra
new controllet an...
|
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579
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|
virtualStart - recycledTiles > 0 &&
// ensure that the tile is not visible
physicalBottom - this._physicalSizes[kth] > scrollBottom
|
73bcce88
luigser
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581
582
|
) {
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f748e9cf
Luigi Serra
new controllet an...
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tileHeight = this._physicalSizes[kth];
|
73bcce88
luigser
COMPONENTS
|
584
|
currentRatio += tileHeight / hiddenContentSize;
|
f748e9cf
Luigi Serra
new controllet an...
|
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physicalBottom -= tileHeight;
|
73bcce88
luigser
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|
recycledTileSet.push(kth);
recycledTiles++;
kth = (kth === 0) ? this._physicalCount - 1 : kth - 1;
}
movingUp = recycledTileSet;
recycledTiles = -recycledTiles;
|
73bcce88
luigser
COMPONENTS
|
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|
}
// scroll down
else if (delta > 0) {
|
f748e9cf
Luigi Serra
new controllet an...
|
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var bottomSpace = this._physicalBottom - scrollBottom;
|
73bcce88
luigser
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var virtualEnd = this._virtualEnd;
var lastVirtualItemIndex = this._virtualCount-1;
|
73bcce88
luigser
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|
recycledTileSet = [];
kth = this._physicalStart;
currentRatio = bottomSpace / hiddenContentSize;
// move tiles from top to bottom
while (
// approximate `currentRatio` to `ratio`
currentRatio < ratio &&
// recycle less physical items than the total
recycledTiles < this._physicalCount &&
// ensure that these recycled tiles are needed
|
f748e9cf
Luigi Serra
new controllet an...
|
612
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|
virtualEnd + recycledTiles < lastVirtualItemIndex &&
// ensure that the tile is not visible
this._physicalTop + this._physicalSizes[kth] < scrollTop
|
73bcce88
luigser
COMPONENTS
|
615
616
|
) {
|
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Luigi Serra
new controllet an...
|
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|
tileHeight = this._physicalSizes[kth];
|
73bcce88
luigser
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623
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|
currentRatio += tileHeight / hiddenContentSize;
this._physicalTop += tileHeight;
recycledTileSet.push(kth);
recycledTiles++;
kth = (kth + 1) % this._physicalCount;
}
}
|
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Luigi Serra
new controllet an...
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629
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|
if (recycledTiles === 0) {
// If the list ever reach this case, the physical average is not significant enough
// to create all the items needed to cover the entire viewport.
// e.g. A few items have a height that differs from the average by serveral order of magnitude.
if (this._increasePoolIfNeeded()) {
// yield and set models to the new items
this.async(this._update);
}
} else {
|
73bcce88
luigser
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636
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|
this._virtualStart = this._virtualStart + recycledTiles;
this._update(recycledTileSet, movingUp);
}
},
|
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Luigi Serra
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/**
* Update the list of items, starting from the `_virtualStartVal` item.
* @param {!Array<number>=} itemSet
* @param {!Array<number>=} movingUp
*/
_update: function(itemSet, movingUp) {
|
73bcce88
luigser
COMPONENTS
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647
|
// update models
|
e619a3b0
Luigi Serra
Controllet cross ...
|
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|
this._assignModels(itemSet);
|
73bcce88
luigser
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650
|
// measure heights
|
eb240478
Luigi Serra
public room cards...
|
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|
this._updateMetrics(itemSet);
|
73bcce88
luigser
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658
|
// adjust offset after measuring
if (movingUp) {
while (movingUp.length) {
this._physicalTop -= this._physicalSizes[movingUp.pop()];
}
}
|
e619a3b0
Luigi Serra
Controllet cross ...
|
659
|
// update the position of the items
|
73bcce88
luigser
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662
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|
this._positionItems();
// set the scroller size
this._updateScrollerSize();
|
e619a3b0
Luigi Serra
Controllet cross ...
|
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// increase the pool of physical items if needed
if (this._increasePoolIfNeeded()) {
|
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Luigi Serra
new controllet an...
|
667
|
// yield set models to the new items
|
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Luigi Serra
Controllet cross ...
|
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669
|
this.async(this._update);
}
|
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luigser
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|
},
|
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Luigi Serra
Controllet cross ...
|
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|
/**
* Creates a pool of DOM elements and attaches them to the local dom.
*/
_createPool: function(size) {
var physicalItems = new Array(size);
this._ensureTemplatized();
for (var i = 0; i < size; i++) {
var inst = this.stamp(null);
// First element child is item; Safari doesn't support children[0]
// on a doc fragment
physicalItems[i] = inst.root.querySelector('*');
Polymer.dom(this).appendChild(inst.root);
}
return physicalItems;
},
/**
|
f748e9cf
Luigi Serra
new controllet an...
|
693
|
* Increases the pool of physical items only if needed.
|
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|
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|
* This function will allocate additional physical items
* (limited by `MAX_PHYSICAL_COUNT`) if the content size is shorter than
* `_optPhysicalSize`
*
* @return boolean
*/
_increasePoolIfNeeded: function() {
|
f748e9cf
Luigi Serra
new controllet an...
|
701
|
if (this._physicalAverage === 0) {
|
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|
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|
return false;
}
|
f748e9cf
Luigi Serra
new controllet an...
|
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709
710
711
|
if (this._physicalBottom < this._scrollBottom || this._physicalTop > this._scrollPosition) {
return this._increasePool(1);
}
if (this._physicalSize < this._optPhysicalSize) {
return this._increasePool(Math.round((this._optPhysicalSize - this._physicalSize) * 1.2 / this._physicalAverage));
}
return false;
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
712
|
|
f748e9cf
Luigi Serra
new controllet an...
|
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715
716
|
/**
* Increases the pool size.
*/
_increasePool: function(missingItems) {
|
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Luigi Serra
Controllet cross ...
|
717
718
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720
721
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723
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|
// limit the size
var nextPhysicalCount = Math.min(
this._physicalCount + missingItems,
this._virtualCount,
MAX_PHYSICAL_COUNT
);
var prevPhysicalCount = this._physicalCount;
var delta = nextPhysicalCount - prevPhysicalCount;
if (delta <= 0) {
return false;
}
|
f748e9cf
Luigi Serra
new controllet an...
|
731
732
|
[].push.apply(this._physicalItems, this._createPool(delta));
[].push.apply(this._physicalSizes, new Array(delta));
|
e619a3b0
Luigi Serra
Controllet cross ...
|
733
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|
this._physicalCount = prevPhysicalCount + delta;
|
eb240478
Luigi Serra
public room cards...
|
735
|
|
e619a3b0
Luigi Serra
Controllet cross ...
|
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|
return true;
|
73bcce88
luigser
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|
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|
},
|
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|
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|
/**
* Render a new list of items. This method does exactly the same as `update`,
* but it also ensures that only one `update` cycle is created.
*/
_render: function() {
var requiresUpdate = this._virtualCount > 0 || this._physicalCount > 0;
if (this.isAttached && !this._itemsRendered && this._isVisible && requiresUpdate) {
this._update();
this._itemsRendered = true;
}
},
/**
* Templetizes the user template.
*/
|
73bcce88
luigser
COMPONENTS
|
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|
_ensureTemplatized: function() {
if (!this.ctor) {
// Template instance props that should be excluded from forwarding
|
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Luigi Serra
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|
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|
var props = {};
props.__key__ = true;
props[this.as] = true;
props[this.indexAs] = true;
props[this.selectedAs] = true;
this._instanceProps = props;
|
73bcce88
luigser
COMPONENTS
|
766
|
this._userTemplate = Polymer.dom(this).querySelector('template');
|
e619a3b0
Luigi Serra
Controllet cross ...
|
767
|
|
73bcce88
luigser
COMPONENTS
|
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769
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|
if (this._userTemplate) {
this.templatize(this._userTemplate);
} else {
|
e619a3b0
Luigi Serra
Controllet cross ...
|
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|
console.warn('iron-list requires a template to be provided in light-dom');
|
73bcce88
luigser
COMPONENTS
|
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839
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|
}
}
},
/**
* Implements extension point from Templatizer mixin.
*/
_getStampedChildren: function() {
return this._physicalItems;
},
/**
* Implements extension point from Templatizer
* Called as a side effect of a template instance path change, responsible
* for notifying items.<key-for-instance>.<path> change up to host.
*/
_forwardInstancePath: function(inst, path, value) {
if (path.indexOf(this.as + '.') === 0) {
this.notifyPath('items.' + inst.__key__ + '.' +
path.slice(this.as.length + 1), value);
}
},
/**
* Implements extension point from Templatizer mixin
* Called as side-effect of a host property change, responsible for
* notifying parent path change on each row.
*/
_forwardParentProp: function(prop, value) {
if (this._physicalItems) {
this._physicalItems.forEach(function(item) {
item._templateInstance[prop] = value;
}, this);
}
},
/**
* Implements extension point from Templatizer
* Called as side-effect of a host path change, responsible for
* notifying parent.<path> path change on each row.
*/
_forwardParentPath: function(path, value) {
if (this._physicalItems) {
this._physicalItems.forEach(function(item) {
item._templateInstance.notifyPath(path, value, true);
}, this);
}
},
/**
* Called as a side effect of a host items.<key>.<path> path change,
* responsible for notifying item.<path> changes to row for key.
*/
_forwardItemPath: function(path, value) {
if (this._physicalIndexForKey) {
var dot = path.indexOf('.');
var key = path.substring(0, dot < 0 ? path.length : dot);
var idx = this._physicalIndexForKey[key];
var row = this._physicalItems[idx];
if (row) {
var inst = row._templateInstance;
if (dot >= 0) {
path = this.as + '.' + path.substring(dot+1);
inst.notifyPath(path, value, true);
} else {
inst[this.as] = value;
}
}
}
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
843
844
845
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|
/**
* Called when the items have changed. That is, ressignments
* to `items`, splices or updates to a single item.
*/
|
73bcce88
luigser
COMPONENTS
|
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848
|
_itemsChanged: function(change) {
if (change.path === 'items') {
|
e619a3b0
Luigi Serra
Controllet cross ...
|
849
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851
|
// render the new set
this._itemsRendered = false;
|
73bcce88
luigser
COMPONENTS
|
852
853
854
855
|
// update the whole set
this._virtualStartVal = 0;
this._physicalTop = 0;
this._virtualCount = this.items ? this.items.length : 0;
|
e619a3b0
Luigi Serra
Controllet cross ...
|
856
857
|
this._collection = this.items ? Polymer.Collection.get(this.items) : null;
this._physicalIndexForKey = {};
|
73bcce88
luigser
COMPONENTS
|
858
|
|
e619a3b0
Luigi Serra
Controllet cross ...
|
859
860
|
// scroll to the top
this._resetScrollPosition(0);
|
73bcce88
luigser
COMPONENTS
|
861
|
|
e619a3b0
Luigi Serra
Controllet cross ...
|
862
863
864
865
866
|
// create the initial physical items
if (!this._physicalItems) {
this._physicalCount = Math.max(1, Math.min(DEFAULT_PHYSICAL_COUNT, this._virtualCount));
this._physicalItems = this._createPool(this._physicalCount);
this._physicalSizes = new Array(this._physicalCount);
|
73bcce88
luigser
COMPONENTS
|
867
868
|
}
|
e619a3b0
Luigi Serra
Controllet cross ...
|
869
|
this.debounce('refresh', this._render);
|
73bcce88
luigser
COMPONENTS
|
870
871
|
} else if (change.path === 'items.splices') {
|
e619a3b0
Luigi Serra
Controllet cross ...
|
872
873
|
// render the new set
this._itemsRendered = false;
|
73bcce88
luigser
COMPONENTS
|
874
875
876
877
|
this._adjustVirtualIndex(change.value.indexSplices);
this._virtualCount = this.items ? this.items.length : 0;
|
e619a3b0
Luigi Serra
Controllet cross ...
|
878
|
this.debounce('refresh', this._render);
|
73bcce88
luigser
COMPONENTS
|
879
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881
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883
884
885
|
} else {
// update a single item
this._forwardItemPath(change.path.split('.').slice(1).join('.'), change.value);
}
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
886
887
888
|
/**
* @param {!Array<!PolymerSplice>} splices
*/
|
73bcce88
luigser
COMPONENTS
|
889
|
_adjustVirtualIndex: function(splices) {
|
e619a3b0
Luigi Serra
Controllet cross ...
|
890
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895
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897
898
|
var i, splice, idx;
for (i = 0; i < splices.length; i++) {
splice = splices[i];
// deselect removed items
splice.removed.forEach(this.$.selector.deselect, this.$.selector);
idx = splice.index;
|
73bcce88
luigser
COMPONENTS
|
899
900
901
902
903
904
905
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909
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912
|
// We only need to care about changes happening above the current position
if (idx >= this._virtualStartVal) {
break;
}
this._virtualStart = this._virtualStart +
Math.max(splice.addedCount - splice.removed.length, idx - this._virtualStartVal);
}
},
_scrollHandler: function() {
this._refresh();
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
913
914
915
|
/**
* Executes a provided function per every physical index in `itemSet`
* `itemSet` default value is equivalent to the entire set of physical indexes.
|
eb240478
Luigi Serra
public room cards...
|
916
|
*
|
e619a3b0
Luigi Serra
Controllet cross ...
|
917
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919
|
* @param {!function(number, number)} fn
* @param {!Array<number>=} itemSet
*/
|
73bcce88
luigser
COMPONENTS
|
920
921
922
923
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926
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941
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943
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946
947
948
949
950
951
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|
_iterateItems: function(fn, itemSet) {
var pidx, vidx, rtn, i;
if (arguments.length === 2 && itemSet) {
for (i = 0; i < itemSet.length; i++) {
pidx = itemSet[i];
if (pidx >= this._physicalStart) {
vidx = this._virtualStartVal + (pidx - this._physicalStart);
} else {
vidx = this._virtualStartVal + (this._physicalCount - this._physicalStart) + pidx;
}
if ((rtn = fn.call(this, pidx, vidx)) != null) {
return rtn;
}
}
} else {
pidx = this._physicalStart;
vidx = this._virtualStartVal;
for (; pidx < this._physicalCount; pidx++, vidx++) {
if ((rtn = fn.call(this, pidx, vidx)) != null) {
return rtn;
}
}
pidx = 0;
for (; pidx < this._physicalStart; pidx++, vidx++) {
if ((rtn = fn.call(this, pidx, vidx)) != null) {
return rtn;
}
}
}
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
955
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957
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|
/**
* Assigns the data models to a given set of items.
* @param {!Array<number>=} itemSet
*/
|
73bcce88
luigser
COMPONENTS
|
959
960
961
962
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964
965
966
967
|
_assignModels: function(itemSet) {
this._iterateItems(function(pidx, vidx) {
var el = this._physicalItems[pidx];
var inst = el._templateInstance;
var item = this.items && this.items[vidx];
if (item) {
inst[this.as] = item;
inst.__key__ = this._collection.getKey(item);
|
e619a3b0
Luigi Serra
Controllet cross ...
|
968
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|
inst[this.selectedAs] =
/** @type {!ArraySelectorElement} */ (this.$.selector).isSelected(item);
|
73bcce88
luigser
COMPONENTS
|
970
971
972
973
974
975
976
977
978
979
980
|
inst[this.indexAs] = vidx;
el.removeAttribute('hidden');
this._physicalIndexForKey[inst.__key__] = pidx;
} else {
inst.__key__ = null;
el.setAttribute('hidden', '');
}
}, itemSet);
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
981
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|
/**
* Updates the height for a given set of items.
|
eb240478
Luigi Serra
public room cards...
|
983
984
|
*
* @param {!Array<number>=} itemSet
|
e619a3b0
Luigi Serra
Controllet cross ...
|
985
|
*/
|
eb240478
Luigi Serra
public room cards...
|
986
987
988
|
_updateMetrics: function(itemSet) {
var newPhysicalSize = 0;
var oldPhysicalSize = 0;
|
73bcce88
luigser
COMPONENTS
|
989
990
|
var prevAvgCount = this._physicalAverageCount;
var prevPhysicalAvg = this._physicalAverage;
|
e619a3b0
Luigi Serra
Controllet cross ...
|
991
992
993
994
|
// Make sure we distributed all the physical items
// so we can measure them
Polymer.dom.flush();
|
eb240478
Luigi Serra
public room cards...
|
995
996
997
998
999
1000
|
this._iterateItems(function(pidx, vidx) {
oldPhysicalSize += this._physicalSizes[pidx] || 0;
this._physicalSizes[pidx] = this._physicalItems[pidx].offsetHeight;
newPhysicalSize += this._physicalSizes[pidx];
this._physicalAverageCount += this._physicalSizes[pidx] ? 1 : 0;
}, itemSet);
|
73bcce88
luigser
COMPONENTS
|
1001
|
|
eb240478
Luigi Serra
public room cards...
|
1002
|
this._physicalSize = this._physicalSize + newPhysicalSize - oldPhysicalSize;
|
73bcce88
luigser
COMPONENTS
|
1003
1004
|
this._viewportSize = this._scroller.offsetHeight;
|
eb240478
Luigi Serra
public room cards...
|
1005
|
// update the average if we measured something
|
73bcce88
luigser
COMPONENTS
|
1006
1007
|
if (this._physicalAverageCount !== prevAvgCount) {
this._physicalAverage = Math.round(
|
eb240478
Luigi Serra
public room cards...
|
1008
|
((prevPhysicalAvg * prevAvgCount) + newPhysicalSize) /
|
73bcce88
luigser
COMPONENTS
|
1009
1010
1011
1012
|
this._physicalAverageCount);
}
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1013
1014
1015
1016
|
/**
* Updates the position of the physical items.
*/
_positionItems: function() {
|
73bcce88
luigser
COMPONENTS
|
1017
1018
1019
1020
1021
1022
1023
1024
1025
|
this._adjustScrollPosition();
var y = this._physicalTop;
this._iterateItems(function(pidx) {
this.transform('translate3d(0, ' + y + 'px, 0)', this._physicalItems[pidx]);
y += this._physicalSizes[pidx];
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1026
|
});
|
73bcce88
luigser
COMPONENTS
|
1027
1028
|
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1029
1030
1031
|
/**
* Adjusts the scroll position when it was overestimated.
*/
|
73bcce88
luigser
COMPONENTS
|
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
|
_adjustScrollPosition: function() {
var deltaHeight = this._virtualStartVal === 0 ? this._physicalTop :
Math.min(this._scrollPosition + this._physicalTop, 0);
if (deltaHeight) {
this._physicalTop = this._physicalTop - deltaHeight;
// juking scroll position during interial scrolling on iOS is no bueno
if (!IOS_TOUCH_SCROLLING) {
this._resetScrollPosition(this._scroller.scrollTop - deltaHeight);
}
}
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1046
1047
1048
|
/**
* Sets the position of the scroll.
*/
|
73bcce88
luigser
COMPONENTS
|
1049
|
_resetScrollPosition: function(pos) {
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1050
1051
1052
1053
|
if (this._scroller) {
this._scroller.scrollTop = pos;
this._scrollPosition = this._scroller.scrollTop;
}
|
73bcce88
luigser
COMPONENTS
|
1054
1055
|
},
|
e619a3b0
Luigi Serra
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|
1056
1057
|
/**
* Sets the scroll height, that's the height of the content,
|
eb240478
Luigi Serra
public room cards...
|
1058
1059
|
*
* @param {boolean=} forceUpdate If true, updates the height no matter what.
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1060
1061
1062
|
*/
_updateScrollerSize: function(forceUpdate) {
this._estScrollHeight = (this._physicalBottom +
|
73bcce88
luigser
COMPONENTS
|
1063
1064
|
Math.max(this._virtualCount - this._physicalCount - this._virtualStartVal, 0) * this._physicalAverage);
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1065
1066
1067
1068
1069
1070
1071
1072
|
forceUpdate = forceUpdate || this._scrollHeight === 0;
forceUpdate = forceUpdate || this._scrollPosition >= this._estScrollHeight - this._physicalSize;
// amortize height adjustment, so it won't trigger repaints very often
if (forceUpdate || Math.abs(this._estScrollHeight - this._scrollHeight) >= this._optPhysicalSize) {
this.$.items.style.height = this._estScrollHeight + 'px';
this._scrollHeight = this._estScrollHeight;
}
|
73bcce88
luigser
COMPONENTS
|
1073
1074
1075
1076
1077
1078
1079
|
},
/**
* Scroll to a specific item in the virtual list regardless
* of the physical items in the DOM tree.
*
* @method scrollToIndex
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1080
|
* @param {number} idx The index of the item
|
73bcce88
luigser
COMPONENTS
|
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
|
*/
scrollToIndex: function(idx) {
if (typeof idx !== 'number') {
return;
}
var firstVisible = this.firstVisibleIndex;
idx = Math.min(Math.max(idx, 0), this._virtualCount-1);
// start at the previous virtual item
// so we have a item above the first visible item
this._virtualStart = idx - 1;
// assign new models
this._assignModels();
// measure the new sizes
this._updateMetrics();
// estimate new physical offset
this._physicalTop = this._virtualStart * this._physicalAverage;
var currentTopItem = this._physicalStart;
var currentVirtualItem = this._virtualStart;
var targetOffsetTop = 0;
var hiddenContentSize = this._hiddenContentSize;
// scroll to the item as much as we can
while (currentVirtualItem !== idx && targetOffsetTop < hiddenContentSize) {
targetOffsetTop = targetOffsetTop + this._physicalSizes[currentTopItem];
currentTopItem = (currentTopItem + 1) % this._physicalCount;
currentVirtualItem++;
}
// update the scroller size
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1117
|
this._updateScrollerSize(true);
|
73bcce88
luigser
COMPONENTS
|
1118
1119
1120
1121
1122
1123
1124
|
// update the position of the items
this._positionItems();
// set the new scroll position
this._resetScrollPosition(this._physicalTop + targetOffsetTop + 1);
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1125
1126
|
// increase the pool of physical items if needed
if (this._increasePoolIfNeeded()) {
|
f748e9cf
Luigi Serra
new controllet an...
|
1127
|
// yield set models to the new items
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1128
1129
|
this.async(this._update);
}
|
73bcce88
luigser
COMPONENTS
|
1130
1131
1132
1133
|
// clear cached visible index
this._firstVisibleIndexVal = null;
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1134
1135
1136
|
/**
* Reset the physical average and the average count.
*/
|
73bcce88
luigser
COMPONENTS
|
1137
1138
1139
1140
1141
|
_resetAverage: function() {
this._physicalAverage = 0;
this._physicalAverageCount = 0;
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1142
|
/**
|
eb240478
Luigi Serra
public room cards...
|
1143
|
* A handler for the `iron-resize` event triggered by `IronResizableBehavior`
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1144
1145
|
* when the element is resized.
*/
|
73bcce88
luigser
COMPONENTS
|
1146
|
_resizeHandler: function() {
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1147
1148
1149
|
this.debounce('resize', function() {
this._render();
if (this._itemsRendered && this._physicalItems && this._isVisible) {
|
73bcce88
luigser
COMPONENTS
|
1150
1151
1152
|
this._resetAverage();
this.updateViewportBoundaries();
this.scrollToIndex(this.firstVisibleIndex);
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
|
}
});
},
_getModelFromItem: function(item) {
var key = this._collection.getKey(item);
var pidx = this._physicalIndexForKey[key];
if (pidx !== undefined) {
return this._physicalItems[pidx]._templateInstance;
|
73bcce88
luigser
COMPONENTS
|
1163
|
}
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1164
1165
1166
1167
|
return null;
},
/**
|
eb240478
Luigi Serra
public room cards...
|
1168
|
* Gets a valid item instance from its index or the object value.
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1169
|
*
|
eb240478
Luigi Serra
public room cards...
|
1170
|
* @param {(Object|number)} item The item object or its index
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1171
|
*/
|
eb240478
Luigi Serra
public room cards...
|
1172
|
_getNormalizedItem: function(item) {
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1173
1174
1175
1176
1177
|
if (typeof item === 'number') {
item = this.items[item];
if (!item) {
throw new RangeError('<item> not found');
}
|
eb240478
Luigi Serra
public room cards...
|
1178
1179
|
} else if (this._collection.getKey(item) === undefined) {
throw new TypeError('<item> should be a valid item');
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1180
|
}
|
eb240478
Luigi Serra
public room cards...
|
1181
1182
|
return item;
},
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1183
|
|
eb240478
Luigi Serra
public room cards...
|
1184
1185
1186
1187
1188
1189
1190
1191
|
/**
* Select the list item at the given index.
*
* @method selectItem
* @param {(Object|number)} item The item object or its index
*/
selectItem: function(item) {
item = this._getNormalizedItem(item);
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
|
var model = this._getModelFromItem(item);
if (!this.multiSelection && this.selectedItem) {
this.deselectItem(this.selectedItem);
}
if (model) {
model[this.selectedAs] = true;
}
this.$.selector.select(item);
},
/**
* Deselects the given item list if it is already selected.
*
|
eb240478
Luigi Serra
public room cards...
|
1206
|
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1207
|
* @method deselect
|
eb240478
Luigi Serra
public room cards...
|
1208
|
* @param {(Object|number)} item The item object or its index
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1209
1210
|
*/
deselectItem: function(item) {
|
eb240478
Luigi Serra
public room cards...
|
1211
|
item = this._getNormalizedItem(item);
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
|
var model = this._getModelFromItem(item);
if (model) {
model[this.selectedAs] = false;
}
this.$.selector.deselect(item);
},
/**
* Select or deselect a given item depending on whether the item
* has already been selected.
*
* @method toggleSelectionForItem
|
eb240478
Luigi Serra
public room cards...
|
1225
|
* @param {(Object|number)} item The item object or its index
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1226
1227
|
*/
toggleSelectionForItem: function(item) {
|
eb240478
Luigi Serra
public room cards...
|
1228
|
item = this._getNormalizedItem(item);
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
|
if (/** @type {!ArraySelectorElement} */ (this.$.selector).isSelected(item)) {
this.deselectItem(item);
} else {
this.selectItem(item);
}
},
/**
* Clears the current selection state of the list.
*
* @method clearSelection
*/
clearSelection: function() {
function unselect(item) {
var model = this._getModelFromItem(item);
if (model) {
model[this.selectedAs] = false;
}
}
if (Array.isArray(this.selectedItems)) {
this.selectedItems.forEach(unselect, this);
} else if (this.selectedItem) {
unselect.call(this, this.selectedItem);
}
/** @type {!ArraySelectorElement} */ (this.$.selector).clearSelection();
},
/**
* Add an event listener to `tap` if `selectionEnabled` is true,
* it will remove the listener otherwise.
*/
_selectionEnabledChanged: function(selectionEnabled) {
if (selectionEnabled) {
this.listen(this, 'tap', '_selectionHandler');
this.listen(this, 'keypress', '_selectionHandler');
} else {
this.unlisten(this, 'tap', '_selectionHandler');
this.unlisten(this, 'keypress', '_selectionHandler');
}
},
/**
* Select an item from an event object.
*/
_selectionHandler: function(e) {
|
eb240478
Luigi Serra
public room cards...
|
1276
1277
|
if (e.type !== 'keypress' || e.keyCode === 13) {
var model = this.modelForElement(e.target);
|
e619a3b0
Luigi Serra
Controllet cross ...
|
1278
1279
1280
1281
1282
1283
1284
1285
1286
|
if (model) {
this.toggleSelectionForItem(model[this.as]);
}
}
},
_multiSelectionChanged: function(multiSelection) {
this.clearSelection();
this.$.selector.multi = multiSelection;
|
eb240478
Luigi Serra
public room cards...
|
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
|
},
/**
* Updates the size of an item.
*
* @method updateSizeForItem
* @param {(Object|number)} item The item object or its index
*/
updateSizeForItem: function(item) {
item = this._getNormalizedItem(item);
var key = this._collection.getKey(item);
var pidx = this._physicalIndexForKey[key];
if (pidx !== undefined) {
this._updateMetrics([pidx]);
this._positionItems();
}
|
73bcce88
luigser
COMPONENTS
|
1304
1305
1306
1307
1308
1309
|
}
});
})();
</script>
|